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Daniel Secore - Scripter United States (East Coast) Born and raised in Connecticut, from a young age Dan was interested in taking things apart (and usually putting them back together) to see how they work. This included computers, at least until he found out that it was easier for him to take software apart than hardware. Since then Dan has studied programming in many different forms/languages, eventually graduating from the University of Connecticut with a degree in Computer Science. Not long after graduation, he was introduced to the world of Second Life by a friend, and hasn't looked back since. With a new world, a new language, and the creativity and collaboration of the MadPea crew, Dan should be happily creating, picking apart, and re-creating code for quite a while (and no, he hasn't touched or broken any critical systems... yet)
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Smiley Dyrssen June 30, 2007, Smiley was encouraged by a friend to enter Second Life. From his first day, he saw a vast environment full of opportunity. He spent his first 10 months exploring, meeting people, and learning to build and script. Then he met Kiana and the people from Beyond Imagination. He was instantly hooked on the Zodiac Killer game and the way it encouraged people to inspect and question everything. Smiley finished the mystery quickly, and was the first to finish several other puzzles that were presented to the group. His interest and ability with the puzzles and scripting was quickly noticed by Kiana, and less than a month after he met her, she asked him to join the team. Since then he has been working with MadPea Productions to help make puzzles even more interactive and entertaining. He may be a bit unusual or distant at times (mostly if he's lost in code), but he's always happy to answer questions about our group's creations.
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